Several minor fixes and UX improvements
Battlefleet Engineer » Devlog
- Borderless window mode is now used automatically if the game window fills the screen. This should avoid cursor UI offset bug caused by the game window not fully fitting on the screen.
- Fixed player fleet sometimes getting deployed completely outside the valid deployment area in random battles.
- Minor change in core motion control algorithm that should improve settling in certain cases.
- Fixed navigation pathing in case where start point in obstructed but there is direct navigability to target from calculated unobstructed start point.
- Fixed ships turning toward wrong direction at a start of a random battle where the ships start scattered.
- Added rendering of range identification texts to ship weapon ranges overlay.
- Added bindable actions: Pan with mouse, Toggle module health overlay, Toggle resources overlay, Toggle weapon ranges overlay.
- Simplified settings screen buttons to common "OK" and "Cancel"
- Better spacing of columns in settings screen bindings table. Users can now also adjust the column widths.
Files
Battlefleet Engineer 198 MB
Version 0.1.1706.20 Jun 20, 2017
Get Battlefleet Engineer
Buy Now$5.00 USD or more
Battlefleet Engineer
Tactical fleet combat with modular spaceships
Status | In development |
Author | Metalfusion |
Genre | Strategy |
Tags | 2D, Real-Time, Real time strategy, Space, Tactical |
Languages | English |
More posts
- Several fixes, minor UI additionsAug 17, 2017
Leave a comment
Log in with itch.io to leave a comment.