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Battlefleet Engineer DEMO
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Devlog
Minimum FPS control, several fixes
August 17, 2017
by
Metalfusion
Implemented automatic minimum frame rate control that tries to keep the game responsive under heavy load. Reorganized game speed controls. Now generally allowing zooming out further. Fixed memory leak...
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Several minor fixes and UX improvements, new backgrounds
June 21, 2017
by
Metalfusion
Borderless window mode is now used automatically if the game window fills the screen. This should avoid cursor offset in UI bug caused by the game window not fully fitting on the screen. Fixed player...
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UI downscaling for low resolutions, motion control improvements
June 03, 2017
by
Metalfusion
Implemented automatic downscaling of the HTML UI if the game's resolution is lower than 1920 x 1080. It is not perfect but enables playing on lower resolutions. Reimplemented some of the core motion c...
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Critical compatibility fixes, ship movement refactoring
May 19, 2017
by
Metalfusion
Fixed game crashing on launch (failing to start) if the user's locale doesn't use "." as the decimal mark. Mitigation fixes for DPI scaling issues that caused the game window to appear partially offsc...
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Itch app support, fixed credits screen and battle saving.
May 06, 2017
by
Metalfusion
Support for downloading, updating and playing through the itch app. Installation is no longer needed if Microsoft XNA Redistributable 4.0 Refresh is installed. Game files that need write access and er...
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